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Designing BEE: a
Hardware Emulation Engine for Signal Processing in Low-Power Wireless
Applications
Kimmo Kuusilinna, Chen Chang, M. Josie Ammer, Brian Richards, Robert W.
Brodersen
This paper describes
the design of a large-scale emulation engine and an application example from the
field of low-power wireless devices. The primary goal of the emulator is to
support design space exploration of real-time algorithms. The emulator is
customized for dataflow dominant architectures especially focusing on
telecommunication related applications. Due to its novel routing architecture
and application specific nature, the emulator is capable of real-time execution
of a class of algorithms in its application space. Moreover, the dataflow
structure facilitates the development of a highly abstracted design flow for the
emulator. Simulations and practical measurements on commercial development
boards are used to verify that real-time emulation of a low-power TDMA receiver
is feasible at a clock speed of 25 MHz.

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